Book description
Winner of the 1997 Boardman Tasker Prize for Mountain Literature,
Paul Pritchard's Deep Play is a unique, stylish and timeless
commentary reflecting the pressures and rewards of climbing some of
the world's hardest and most challenging rock climbs. Pritchard
started climbing in Lancashire before moving to join the vibrant
Llanberis scene of the mid 1980s, at a time when the adventurous
development of the Dinorwig slate quarries was in full swing. Many of
the new slate routes were notable for their fierce technical
difficulty and sparse protection, and Pritchard took a full part in
this arcane sub-culture of climbing and at the same time deployed his
skills on the Anglesey sea cliffs to produce a clutch of equally
demanding wall climbs. Born with an adventurous soul, it was not long
before Pritchard and his friends were planning exotic trips. In 1987,
paired with Johnny Dawes, Pritchard made an epoch-making visit to
Scotland's Sron Ulladale to free its famous aid route, The Scoop.
Pritchard and Dawes, with no previous high altitude experience, then
attempted the Catalan Pillar of Bhagirathi III in the Garwhal Himalaya
in India, a precocious first expedition prematurely curtailed when
Pritchard was hit by stonefall at the foot of the face. In 1992,
Pritchard and Noel Craine teamed up with the alpinists Sean Smith and
Simon Yates to climb a big wall route on the East Face of the Central
Tower of Paine, Patagonia. Pritchard followed this with an equally
fine first ascent of the West Face of Mt Asgard on Baffin Island.
Other trips Â- to Yosemite, Pakistan and Nepal as well as returns to
Patagonia Â- resulted in a clutch of notable repeats, first ascents
and some failures. The failure list also included two life threatening
falls (one on Gogarth, the other on Creag Meaghaidh), which prompted
the author into thought-provoking personal re-assessments, in advance
of his later near-terminal accident on The Totem Pole in Tasmania. A
penetrating view of the adventures and preoccupations of a
contemporary player, Deep Play stands alone as a unique first-hand
account of what many consider to be the last great era in British climbing.