Book description
This book offers an unified treatment of the problems solved by
publish/subscribe, how to design and implement the solutions
In this book, the author provides an insight into the
publish/subscribe technology including the design, implementation, and
evaluation of new systems based on the technology. The book also
addresses the basic design patterns and solutions, and discusses their
application in practical application scenarios. Furthermore, the
author examines current standards and industry best practices as well
as recent research proposals in the area. Finally, necessary content
matching, filtering, and aggregation algorithms and data structures
are extensively covered as well as the mechanisms needed for realizing
distributed publish/subscribe across the Internet.
Key Features:
- Addresses the basic design patterns and solutions
- Covers applications and example cases including; combining
Publish/Subscribe with cloud, Twitter, Facebook, mobile push (app
store), Service Oriented Architecture (SOA), Internet of Things and
multiplayer games
- Examines current standards and industry best practices as well as
recent research proposals in the area
- Covers content matching, filtering, and aggregation algorithms and
data structures as well as the mechanisms needed for realizing
distributed publish/subscribe across the Internet
Publish/Subscribe Systems will be an invaluable guide for
graduate/postgraduate students and specialists in the IT industry,
distributed systems and enterprise computing, software engineers and
programmers working in social computing and mobile computing,
researchers. Undergraduate students will also find this book of interest.