Book description
Learning professionals are finding success applying game-based
sensibilities to the development of instruction. This is the first book
to show how to design online instruction that leverages the best
elements of online games to increase learning, retention, and
application. It explains how to match different game strategies to types
of learning content for the right learning outcome and discusses how
gamification techniques can be used in a variety of settings to improve
learning, retention and application of knowledge. Supported by
peer-reviewed studies and examples from corporations who have adopted
game-based learning successfully, the book illustrates how combining
instructional design thinking with game concepts can create engaged and
interactive learning experiences across a variety of media, from online
to face-to-face.
Karl M. Kapp is a professor of Instructional Technology in Bloomsburg
University's Department of Instructional Technology in Bloomsburg,
Pennsylvania and the assistant director of Bloomsburg University's
acclaimed Institute for Interactive Technologies. He has authored or
co-authored four books on the convergence of learning and technology,
Integrated Learning for ERP Success, Winning e-Learning Proposals,
Gadgets, Games and Gizmos for Learning and Learning in 3D.
Follow Karl on his widely-read "Kapp Notes" blog at www.
kaplaneduneering. com/kappnotes/