1. Page top
  2. Top navigation
  3. Main navigation
  4. Left-hand-side navigation
  5. Search box
  6. Content area
  7. Page foot
Any book. Anywhere.

Book details

Mastering Blender

Mastering Blender

 eBook, Published by Wiley   (02 February 2011)

Sorry, this book is not available in this region.

Book description

Blender, the free alternative for professional-quality 3D animation is a complex program to learn, but once users become familiar with its power, they begin to seek more from it.  This book is the first of its kind to explore the more advanced features of Blender so that you can get the most out of the software. You'll take your Blender skills to a whole new level with the featured in-depth coverage of intricate uses for Blender's modeling, texturing, animation, and visual effects tools in a professional environment.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Tony Mullen, PhD, has a broad background in CG-related work. He teaches at Tsuda College, where his courses include modeling and animation with Blender as well as the Python programming language (used for scripting in Blender). Mullen has been a cartoonist and an illustrator; his screen credits include writer, codirector, or lead animator on several short films, including the award-winning short The Devices of Gustav Braüstache, Bachelor of Science, and the recent live-action/stop-motion film Gustav Braüstache and the Auto Debilitator, appearing at several international film festivals. He is the author of Introducing Character Animation with Blender and Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D, both from Sybex.