Book description
Turn on the TV, drop by a newsstand, or just browse the checkout your
local supermarket and you'll see firsthand that Texas Hold 'Em is the
poker game everyone's playing. It's a game that's deceptively simple,
yet within its easy framework you'll find truth and trickery, boredom
and fear, skill and misfortune-in other words, all the things that make
life fun and worth living!
Texas Hold'em For Dummies introduces you to the fundamental
concepts and strategies of this wildly popular game. It covers the
rules for playing and betting, odds, etiquette, Hold'em lingo, and
offers sound advice to avoid mistakes. This handy reference guide
gives new and even seasoned players winning strategies and tactics not
just for playing the game, but for winning. You'll learn:
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Rules and strategies for limit, no-limit, tournament, and
online play
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How to "play" the other players
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The importance of your bankroll-recommended sizes and more
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Hands you should and should not play
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How to camouflage your play and dodge traps
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When, who, and how to bluff
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How to maximize your win with check-raising and trapping
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The different approaches for playing in private games,
casinos, card rooms, tournaments, and on the Internet
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How to use mathematics to your advantage
Texas Hold 'Em is a game of both skill and chance. But it's a game
that can be beaten, and whether you want to make money, sharpen
your game, or just have a good time, Texas Hold 'Em for Dummies
will give you the winning edge.
Mark “The Red” Harlan was born in Rawlins,
Wyoming, and has lived exactly the life you'd expect as a result.
Armed with a degree in Applied Mathematics (from a university he
loathes so much that he refuses to even utter the name), he fell
headlong into a 20-year stint in the Silicon Valley's computer
industry.
Red's professional experience includes human-interface
work at Apple Computer, development of the bidding schema used by
eBay, overseeing application development at Danger (makers of the
T-Mobile Sidekick), as well as co-founding CyberArts Licensing
(suppliers of the poker software seen on the MANSION and GamesGrid
sites).
At the tender age of 8, he won a pinewood derby
competition in the Cub Scouts, giving him his first heavy swig of
victory that would forever warp his oh-so-soft-and-pliable mind. Under
the influence of this experience, he started playing poker that same
year (“might as well win money if you're going to win”) and became
good enough by 2005 to be a net money winner in that year's World
Series of Poker.
Red is a member of the American Society of
Journalists and Authors and has an extensive writing background
ranging from penning InfoWorld's Notes from the Fringe during
the heyday of the Internet, to being lead author of the book he thinks
everyone should own (his mom does): Winning at Internet Poker For
Dummies (Wiley).
Red maintains a Web site of poker articles
at www. redsdeal. com and welcomes non-spam e-mail at
RedsDeal+HEFD@gmail. com (be sure to include the +).