Book description
Here's the scoop on building and marketing great games for the iPhone
and iPad!
The iPhone and iPad are the hottest techno-gadgets on the market
today, and games for it are even hotter. To help you cash in on the
trend, this book shows what it takes to create a good iPhone and iPad
game and how to get it into the App Store.
Neal Goldstein, leader of an iPhone app startup company, and his
co-authors show you how to build a game that will sell, include
quality graphics, market your game through the App Store, and more.
Whether you're a programming novice or an experienced developer
looking to enter the game market, here's how to get going.
- Games for the iPhone are among the hottest apps in Apple's App Store
- Learn to build two game applications - from beginning to end
- Written by successful mobile app developers, this guide begins
with how to get started, including downloading the SDK and filling
your toolbox
- Covers programming with Objective-C and Cocoa, what makes a good
game, graphics, and creating good mobile apps
- Explains how to market your game through the App Store
iPhone and iPad Game Development For Dummies can start you on a
fun hobby or a lucrative career.
Note: Apple's iOS SDK tools are only accessible on
Intel-powered Mac and MacBook devices.
Neal Goldstein has a rock-star reputation among
iPhone developers. He wrote iPhone Application Development For
Dummies and frequently speaks at conferences.
Jon Manning and Paris Buttfield-Addison are the founders
of Secret Lab, a game design company that builds fun things for iPhone
and iPad when the principals aren't playing games for research.