Book description
Escaping from the attentions of the Bondsmagi Locke Lamora, the
estwhile Thorn of Camorr and Jean Tannen have fled their home city.
Taking ship they arrive in the city state of Tal Varrar where they are
soon planning their most spectacular heist yet; they will take the
luxurious gaming house, The Sinspire, for all of its countless riches.
No-one has ever taken even a single coin from the Sinspire that wasn't
won on the tables or in the other games of chance on offer there.
But, as ever, the path of true crime rarely runs smooth and Locke and
Jean soon find themselves co-opted into an attempt to bring the pirate
fleet of the notorious Zamira Drakasha to justice. Fine work for thieves
who don't know one end of galley from another.
And all the while the Bondsmagi are plotting their very necessary
revenge against the one man who believes he has humiliated them and
lived; Locke Lamora. Scott Lynch was born in 1978 in St. Paul,
Minnesota, where he still lives now. In addition to being a freelance
writer for various role playing game companies he has done all the usual
jobs writers put in their bios: dishwasher, waiter, web designer,
marketing writer, office manager and short order cook.