Book description
Learn how to get professional results from Blender
Start from scratch-the way it happens in the studio-and create fully
rendered objects with Blender open-source 3D animation software and
this real-world, roll-up-your-sleeves guide. No time is wasted-this
book plunges straight into step-by-step instruction designed to help
you build skills and create solid assets for film, video, and games.
Blender is gaining clout in professional settings, and you can get a
running start with this series of hands-on tutorials that encompasses
multiple disciplines. The book includes a DVD with starter,
intermediate, and final files, as well as movie files to help you
every step of the way.
- Helps you harness Blender, the free, open-source alternative to
commercial CG packages such as Maya and 3ds Max
- Presents projects that start from scratch and encompass multiple
disciplines, thoroughly teaching you the Blender software
- Shows you how to use Blender attributes and tools for
professional results
- Allows you to emerge with finished, renderable objects and
assets for use in film, video, or games
- Includes a DVD with starter, intermediate, and final files, plus
movie files for reference
This unparalleled book contains everything you need to know to take
your Blender skills to a new level.
Note: CD-ROM/DVD and other supplementary materials are not
included as part of eBook file.
Tony Mullen, PhD, teaches computer graphics and
programming at Tsuda College and Musashino Art College in Tokyo. His
screen credits include writer, codirector, or lead animator on several
short films, including the award-winning live-action/stop-motion film
Gustav Braustache and the Auto-Debilitator. He is the
author of Mastering Blender, Introducing Character Animation
with Blender, and Bounce, Tumble, and Splash!: Simulating the
Physical World with Blender 3D, all from Sybex. Claudio
"malefico" Andaur is an artist with extensive experience in
the use of open-source tools. He works for Licuadora Studio, an
animation studio in Buenos Aires, and was cowriter, TD, modeler,
animator, and animation supervisor on the 3D CG feature film
Plumiferos, produced in Argentina. He won the Blender Foundation's
Suzanne Award for Best Character Animation in 2009.