Book description
When the last of the Gravediggers, an elite imperial infiltration unit,
are disbanded and hunted down by the emperor they once served, munitions
expert Colonel Thomas Granger takes refuge in the unlikeliest of places.
He becomes a jailer in Ethugra - a prison city of poison-flooded streets
and gaols in which a million enemies of the empire are held captive. But
when Granger takes possession of two new prisoners, he realises that he
can’t escape his past so readily.
Ianthe is a young girl with an extraordinary psychic talent. A gift
that makes her unique in a world held to ransom by the powerful Haurstaf
- the sisterhood of telepaths who are all that stand between the Empire
and the threat of the Unmer, the powerful civilization of entropic
sorcerers and dragon-mounted warriors. In this war-torn land, she
promises to make Granger an extremely wealthy man, if he can only keep
her safe from harm.
This is what Granger is best at. But when other factions learn about
Ianthe's unique ability, even Granger's skills of warfare are tested to
their limits. While, Ianthe struggles to control the powers that are
growing in ways no-one thought were possible. Another threat is
surfacing: out there, beyond the bitter seas, an old and familiar enemy
is rising - one who, if not stopped, will drown the world and all of
humanity with it . . Alan Campbell was born in Falkirk and went to
Edinburgh University. He worked as a designer/coder on the hugely
successful Grand Theft Auto video games before deciding to pursue a
career in writing and photography. He now lives in Lanarkshire.
His previous series, the Deepgate codex is available now. Scar Night
, Iron Angel
and God of Clocks
.