Book description
Third in the massively successful new Krondor series inspired by
Feist's global bestselling computer game Return to Krondor.
A DROP IN THE OCEAN?
A raid upon the high seas signals an attack of unprecedented magnitude
by the forces of darkness. For the holiest of holies, the Tear of the
Gods has been lost to the Temple of Ishap. After a raid planned by Bear,
one of the most brutal pirates to sail the Bitter Sea, goes dramatically
wrong, the colossal gems sink below the waves.
So begins a story of the Tear of the Gods, the most powerful artifact
known to the Temples of Midkemia. For it allows the temples to speak
with their gods. Without it, they are lost for a decade, until another
gem is formed in the distant mountains.
Squire James, William, and Jazhara, new court magician, must seek out
the location of this gem, with Brother Solon, a warrior priest of Ishap,
and Kendaric, the sole member of the Wreckers' Guild with the power to
raise the ship. They are opposed by the minions of Sidi, servant of the
Dark God, who seeks to possess the Tear for his own ends, or to destroy
it, denying it to the forces of light.
This third tale in The Riftwar Legacy is a breathless race for a
priceless treasure. It's a race against time, against the myriad
sinister and competing evil forces desperate for the all-powerful prize,
and ultimately against the fundamentals of nature, which in Midkemia can
be as formidable as the Gods themselves Raymond E. Feist was born and
raised in Southern California. He was educated at the University of
California, San Diego, where he graduated with honours in Communication
Arts. He is the author of the bestselling and critically acclaimed
Riftwar saga among other books.